Grafika Komputerowa 2D (laboratorium)

  nr:     Notatki z zajęć  
  1.
  2.
  3.
  4.
    Assets for games: "Snake" and "NuttyGame" - Inkscape:   szablon .
  5.
    Extracting and using assets in games. Tiled editor.   Picture_05 .
  6.
    Using assets in games. Modifying game source files.   Picture_06 .
  7.
    Tiled: Creating Paths, Terrains, Trees, Collisions. AutoMap.   Picture_07 .
  8.
    Creating background (landscape). Using background in game.   Picture_08 .
  9.
    Creating tiles with Krita (cobblestones + grass).   Picture_09 .
  10.
    Creating assets with Blender (simple house).   Picture_10 .
11-12.
    Creating assets with Blender (Part 2). Roof tiles.   Picture_11 .
  13.
    Creating assets with Blender (Part 3). Texturing.   Picture_12 .
  14.
  15.